vdubbin, on 29 January 2011 - 10:37 PM, said:
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Externalities and the NGX
#426
Posted 29 January 2011 - 11:34 PM
Please donate today!
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#427
Posted 29 January 2011 - 11:34 PM
Intel 2500k @4.5Ghz & GTX 570oc
#428
Posted 29 January 2011 - 11:36 PM
rsrandazzo, on 29 January 2011 - 11:33 PM, said:
Specs: 2500K @ 4.6 GHz; Gigabyte P67-A-UD3-B3; EVGA 460SE OC'd; 4 GB OCZ DDR3-1333, Crucial M4
#429
Posted 29 January 2011 - 11:44 PM
Chaos81, on 29 January 2011 - 11:36 PM, said:
FO Boeing 737NG
#430
Posted 29 January 2011 - 11:45 PM
AAfan, on 29 January 2011 - 08:24 PM, said:
Precision Manuals Development Group
http://www.precisionmanuals.com
#431
Posted 29 January 2011 - 11:49 PM
Quote
#432
Posted 29 January 2011 - 11:55 PM
yycvor, on 29 January 2011 - 04:13 PM, said:
#433
Posted 29 January 2011 - 11:56 PM
Thyone, on 29 January 2011 - 11:44 PM, said:
Specs: 2500K @ 4.6 GHz; Gigabyte P67-A-UD3-B3; EVGA 460SE OC'd; 4 GB OCZ DDR3-1333, Crucial M4
#434
Posted 29 January 2011 - 11:59 PM
Wizz84, on 29 January 2011 - 05:51 PM, said:
#435
Posted 30 January 2011 - 12:41 AM
My Saitek yoke mod
i7 2600k @ 4.7
8GB Gskill CAS7
2x GTX580 SLI Surround + GT520 Accessory
Win7x64
#436
Posted 30 January 2011 - 01:05 AM
#437
Posted 30 January 2011 - 01:07 AM
Tabs, on 30 January 2011 - 01:05 AM, said:

PC: CoolerMaster HAF 932 Case | Gigabyte GA-X58A-UD3R | Intel Core i7-950 OC@ 3.88GHz | EVGA GeForce GTX 580 | Corsair Hydro Series H80 Water Cooler | Creative Sound Blaster X-Fi Xtreme | 12GB Corsair DDR3-1600 | 2x1TB HDDs | 30GB SSD | 24" LCD | TrackIR 4 Pro | Win7HP 64bit
.
#438
Posted 30 January 2011 - 01:08 AM
Tabs, on 29 January 2011 - 11:34 PM, said:
I7-2600K | Corsair H70 | Asus Sabertooth P67 | G.Skill Ripjaws-X 2x4Gb 1600 7-8-7-24 | EVGA GTX 570 HD | Thermaltake ToughPower XT modular-650 Watt | Win7-x64 | VATSIM ID - 941441
#439
Posted 30 January 2011 - 01:16 AM
AirForceGuy20, on 30 January 2011 - 01:07 AM, said:
#440
Posted 30 January 2011 - 01:20 AM
Tabs, on 30 January 2011 - 01:16 AM, said:

PC: CoolerMaster HAF 932 Case | Gigabyte GA-X58A-UD3R | Intel Core i7-950 OC@ 3.88GHz | EVGA GeForce GTX 580 | Corsair Hydro Series H80 Water Cooler | Creative Sound Blaster X-Fi Xtreme | 12GB Corsair DDR3-1600 | 2x1TB HDDs | 30GB SSD | 24" LCD | TrackIR 4 Pro | Win7HP 64bit
.
#441
Posted 30 January 2011 - 01:26 AM
AirForceGuy20, on 30 January 2011 - 01:07 AM, said:
I7-2600K | Corsair H70 | Asus Sabertooth P67 | G.Skill Ripjaws-X 2x4Gb 1600 7-8-7-24 | EVGA GTX 570 HD | Thermaltake ToughPower XT modular-650 Watt | Win7-x64 | VATSIM ID - 941441
#442
Posted 30 January 2011 - 01:31 AM
vdubbin, on 30 January 2011 - 01:26 AM, said:

PC: CoolerMaster HAF 932 Case | Gigabyte GA-X58A-UD3R | Intel Core i7-950 OC@ 3.88GHz | EVGA GeForce GTX 580 | Corsair Hydro Series H80 Water Cooler | Creative Sound Blaster X-Fi Xtreme | 12GB Corsair DDR3-1600 | 2x1TB HDDs | 30GB SSD | 24" LCD | TrackIR 4 Pro | Win7HP 64bit
.
#443
Posted 30 January 2011 - 01:46 AM
#444
Posted 30 January 2011 - 01:48 AM
This image set was taken by Ryan (which is why the scenery will look much nicer in this set!) and he was using EZ DOK to give you some perspectives that are different from those I showed you in the earlier segment... (I want to note here that the guys at Flight1 were kind enough to provide us with licenses for EZ DOK specifically for this purpose... Thanks, guys!)Okay so lets take a good look at the entryway before the ship heads off on the test flight. This image gives you a pretty decent view of the detail work around the windows, the nose, and the probes. A few folks noted in the earlier photos that our AoA indexers are properly animated, and you can see some of that here.The door animation on this airplane is something we'll have to put into video for you. Airliner plug-type doors have a unique way of entering and exiting the fuselage, and that is modeled here with the unique features of the door hinge. Even the door handles and the handle grip flap cover is modeled in 3D and moves correctly during opening and closing of the door. I'll see if we can't scare up a video of the doors, we think you'll be impressed!Not Your Mother's Hoover...
Next up we have a little detail view of the wing root and the engine. You'll note the detailing around the engine hub, the fan blades and the probes. The engine "guts" are modeled in 3D, and the animation has been tweaked endlessly to give a nice, realistic animation. When the fans are stationary, you can see right into the hot and cold sections, just as you would if you stood in front of the airplane.From this vantage point you can see the flight test drogue hanging from the top of the vertical stabilizer... You can also see a bit of the surface of the skin in this image...Tail Detail...
Speaking of the vertical stabilizer, this image gives you a good view of the horizontal, vertical and the details such as the vortex generators, rain gutters above the doors and various other fin details. Once again, you can see fine detail in the skin surface of the vertical stabilizer that is brought out by the lighting in this image.You can see some of the 3D detail surrounding the door handle as well...At Least He's Inside The Lines...
Seems no matter how many times we tell Ryan to stay off the wing, he just continues to ignore... Fortunately he is not treading on the NO STEP areas of the wing.
This image gives you some close up and personal detail with the engine hot section. If you look up under the leading edge devices, you will see that they are modeled in detail, including the actuators, the structural members.Take a look inside the flap actuators on the trailing edge, and you will see why there are dire warnings all over the flight manuals instructing the crew not to move the flap handle unless/until cleared to do so by ground crew... There are plenty of places in there where you could lose a finger, or worse!In this image you can see just a tiny bit of the spoilers (which are deployed in this image) and the actuators that control them. You can also see the detail that was put even into the underside of the landing gear fairing door just above the outboard left wheel...The Last Thing the Bird Saw...
This view gives you a great macro detail showing the details of the wings, leading edge devices, engine intakes and the shape and finish of the fuselage surface. A significant amount of work was invested into making sure that this airplane would maintain its detail and visual quality, even when viewed in close like this!The spoilers on this airplane are configured as the standard package, but if you like you can elect to configure your airplane with the Short Field Package option via the FMS. This will give you a package of performance enhancing options for those who require them.I'll try to pull a video showing you the spoiler behaviors on deploy and retract as well. The animation is very convincing, and matches up perfectly with the behavior of the airplane.Gratuitous Wing View...
This image shows the detail level and visual quality of the wing as seen from the pre-assigned FSX cabinview location. There has been a few questions about whether or not this airplane will come with a cabin. The answer is "sort of." You will recall that we provided a low detail cabin with the JS4100 which was essentially the interior cabin model that you see when looking through the airplane windows. The same will be done with the NGX... So while not as detailed as a "virtual cabin" it will allow you to do some viewing with the benefit of cabin window frame and seat structure... It won't be as detailed as the exterior or the virtual cockpit, as we simply don't want to put the resources inside the airplane that way...A note here on scenery is due: I mentioned in the earlier update that Orbx has partnered with PMDG so that we can provide some magnificent looking backdrops to preview images of the NGX products and the 777s... The images in the earlier preview thread were not set up optimally to highlight how amazing the Orbx FTX-Pacific Northwest scenery really is- but this image gives you a better idea... I'm not sure how many of you have flown in/out of the Seattle area, but this view is nearly photographic in terms of the scenery quality...We'll be showcasing more areas in/around the FTX PNW and other Orbx sceneries as we near release!It should be KPAE-fully obvious...
One of the first stops for any NG just out of production is KPAE, Paine Field. There's a little company there that makes airplanes... You may have heard of them...We'd like to dedicate this shot to the many fine folks at Boeing who have helped to make the upcoming NGX one of the finest PMDG products ever produced... For those of you who like to fly out of KPAE, you will also notice how much nicer the airport becomes with the FTX PNW package... Turning Final...
Turning downwind for the landing at KPAE, this image gives you a tremendous amount of detail on the underside of the leading edge devices, as well as some hints on the lighting configuration.Short Final for 16R...
On final at the end of another flight test... Each one brings the airplane closer to completion.One detail that you can ALMOST see in this image if you lean in really close to the screen, is the cabin outflow valve... Like just about everything else on the airplane, we have put an exhaustive amount of effort into simulating the outflow valve behavior. The pressurization model in the NGX is about as realistic as any yet seen in the FS world. Pressurization on this airplane is not done by simply "fudging some numbers" so things look like they are operating... We have a full simulation that takes into account the volumetrics of the fuselage, the amount of air added to the fuselage, the expected air volume leak rate based on current differential pressure, and of course the outflow volume rate at the valve. All of this information is used to compute cabin temperature change rates, air volume inside the cabin and the resultant pressure level, and its impact on secondary factors such as the natural leak rates around the door seals. As you climb and descend, the outflow valve moves to modulate the amount of air allowed to escape the cabin, thus resulting in realistic pressure changes that are indicated on the pressurization gauges in the cockpit...This allows us to accurately simulate the entire pressurization cycle, including explosive decompression for those who are so inclined... We are even able to correctly simulate a ground static leak check on the airframe precisely as called for in the aircraft acceptance guidelines. Pretty cool, eh?The "internal PMDG humor" on this particular system is that 99% of you will never touch it beyond setting your cruise/landing altitudes... yet it will soldier on, working perfectly for thousands of flights... just as it should be!You folks are going to love this airplane... The complexity is there for people who want to use it- but she remains a marvelously well balanced and true flying airplane.
Precision Manuals Development Group
http://www.precisionmanuals.com
#445
Posted 30 January 2011 - 01:50 AM
Tabs, on 30 January 2011 - 01:46 AM, said:

PC: CoolerMaster HAF 932 Case | Gigabyte GA-X58A-UD3R | Intel Core i7-950 OC@ 3.88GHz | EVGA GeForce GTX 580 | Corsair Hydro Series H80 Water Cooler | Creative Sound Blaster X-Fi Xtreme | 12GB Corsair DDR3-1600 | 2x1TB HDDs | 30GB SSD | 24" LCD | TrackIR 4 Pro | Win7HP 64bit
.
#446
Posted 30 January 2011 - 01:53 AM
barfra1995, on 29 January 2011 - 03:52 PM, said:

Moe Works
Specs: Intel I2500K @ 4.3ghz * Gigabyte Z68 mobo, 8GB memory * EVGA Nvidia GTX 450 1GB * Coolmaster HAF 912 case *Coolermaster V8 cooler* Seagate barracuda 1TB X2 * Extreme Gear 700W PSU * Samsung 24" LED Moniter
Win 7 X64
#447
Posted 30 January 2011 - 02:05 AM
#449
Posted 30 January 2011 - 02:10 AM
#450
Posted 30 January 2011 - 02:11 AM
WTE_Pharoah, on 30 January 2011 - 02:05 AM, said:
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