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Magnetic variation updates for FS9 and FSX!


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131 replies to this topic

#1 Tabs

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Posted 21 May 2011 - 08:38 PM

I'm not sure how I never knew about this, but someone created new magdec.bgl files for both FS9 and FSX that update both sims to the latest real world variation data. If you've ever wondered why the extended runway centerline on the ND doesn't line up with the waypoints of the approach - this is the reason. Both sims have old magnetic variation data while the positions of waypoints in the navdata are calculated using the current variation data.Download it here at the upper left and read the instructions - I'm using the 2010 files now for both sims and the stuff on the ND is way closer to how it should be now.http://www.aero.sors.fr/navaids.htmlKudos to whoever did this!

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#2 rnathe

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Posted 21 May 2011 - 08:44 PM

Thanks for posting! This is awesome!

#3 mikea76

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Posted 21 May 2011 - 08:56 PM

thanks for this!

#4 VHOJT

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Posted 21 May 2011 - 09:03 PM

Thanks for the link! I was just wondering if there was something like this the other day.Cheers,Rudy

#5 Chaos81

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Posted 21 May 2011 - 09:08 PM

I didn't know this existed, either. Thanks for posting this, Ryan.

#6 Ben Cap

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Posted 21 May 2011 - 09:50 PM

Can you pin this topic so everyone can eventually see it and maybe get a chance to download it?

#7 Tabs

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Posted 21 May 2011 - 09:51 PM

Can you pin this topic so everyone can eventually see it and maybe get a chance to download it?

Done!

#8 Ben Cap

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Posted 21 May 2011 - 09:52 PM

Done!

That was sick how fast you replied. That's PMDG support service for ya! :)

#9 Buddy2

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Posted 21 May 2011 - 09:57 PM

GREAT Find! Thanks!

#10 MaxThrust

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Posted 21 May 2011 - 10:20 PM

That's most probably done by Herve Sors himself, I remember flying some Fokker 100 for FS2000 with his FDE, it flew like a dream back then, nice to see he's still around...

#11 B777ER

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Posted 21 May 2011 - 10:38 PM

Thanks Ryan. Always hated how the center line was completely off the fixes.

#12 ricky76

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Posted 21 May 2011 - 11:19 PM

Thanks Ryan and everyone else involved in this update. Another increase in accuracy for our hobby.

#13 RickButler

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Posted 22 May 2011 - 12:10 AM

Thanks Ryan!

#14 lutterwi

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Posted 22 May 2011 - 12:11 AM

I could not find the instructions for where to place the new file. Does the file go into the scenery/base/scenery and replace the magdec.bgl file?thanks, William Lutterodt

#15 RickButler

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Posted 22 May 2011 - 12:14 AM

I could not find the instructions for where to place the new file. Does the file go into the scenery/base/scenery and replace the magdec.bgl file?thanks, William Lutterodt

Yes, but back up your old one first, in case things go sideways on you