A800LIBRARYEXPORT texture/smoke_puff.png Resources/bitmaps/world/clouds/smoke_puff.pngbut X-Plane is still using the original texture. I'll admit I'm a complete newbie at this, so I'm probably doing (or not doing) something really obvious. Any help would be appreciated.Thanks
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Help with texture replacement
4 replies to this topic
Posted 23 December 2011 - 08:19 AM
I have a custom texture I want to install without overwriting the original, so I'm trying to place it in the Custom Scenery directory and write a library.txt file to point to it, but it's not working. Here's what I've done:Created a directory called "Smoke Puff". Inside is the library.txt file and another directory labeled "texture" with "smoke_puff.png" inside. Basically this:Smoke Puff- texture-- smoke_puff.png- library.txtIn my library.text file I have:
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Posted 23 December 2011 - 09:04 AM
I'm not sure if I'm interpreting the library file correctly, but it seems the first argument after EXPORT is where you want it to export to (a temp location perhaps?), and the second argument is where the file comes from, and it seems the paths are relative to where the library file is. Perhaps you can tryEXPORT ../Resources/bitmaps/world/clouds/smoke_puff.png texture/smoke_puff.pngorEXPORT texture/texture/smoke_puff.png texture/smoke_puff.pngJust a thought. Probably won't work though.
Posted 23 December 2011 - 10:05 AM
"EXPORT Resources/bitmaps/world/clouds/smoke_puff.png texture/smoke_puff.png" didn't work. Don't have time to try the other one right now.This is what the Wiki says:
There's obviously something I'm missing here.
EXPORT <virtual path> <real path>The export command maps the object from the current scenery package with the given real path (relative to the scenery package) to a virtual path.http://wiki.x-plane.com/Library_File_Format_Specification