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Real Overcast for FSX-down to minimums!

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I have followed Craig's procedure for low cloud/low visibility approaches. It works like a charm.I am also very disappointed in AS2012 overcasts and low altitude clouds on approaches.Surely if we can solve the problem manually, the AS2012 fellows can find a fix for their wx generator.
Thanks, Zach! All we can do is hope that HiFi is paying attention to this and not just dismissing it as an FSX flaw.

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I can assure you that HiFi is paying attention.


 

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Wow this is awesome Craig.For the first time in fsx, I can go under complete cloud cover and have ZERO ground 'sighting' at like 7000 MSL and then 'pop' out a few hundred feet above minimums, just in time to see the runway lights!! I wish there was a way in FSX to save just the 'weather' settings so I can import it into other flights when needed without having to save the whole flight....

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I wonder if you fly online with live ATC, do you have a time to pause FS and load saved weather? Probably not.


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I wonder if you fly online with live ATC, do you have a time to pause FS and load saved weather? Probably not.
I don't fly online, Ed. But I was unaware that you could pause an online flight at all. I would think it would mess up the traffic flow with ATC. The manual approach I have illustrated is not really the answer anyway. I just wanted to ascertain if FSX would allow such a realistic depiction. The method needs to be automated within a weather engine program. I am an old pilot not a programmer, but I believe it should be easy enough to send more that one visibility layer to FSX thru simconnect which would then enable construction of true overcast depictions. If the real wx would then be filtered thru a program like AS2012 with that capability then voila, you would have real "online" overcasts when you fly over/under/through them without any need to pause for manual input.

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I don't fly online, Ed. But I was unaware that you could pause an online flight at all. I would think it would mess up the traffic flow with ATC. The manual approach I have illustrated is not really the answer anyway. I just wanted to ascertain if FSX would allow such a realistic depiction. The method needs to be automated within a weather engine program. I am an old pilot not a programmer, but I believe it should be easy enough to send more that one visibility layer to FSX thru simconnect which would then enable construction of true overcast depictions. If the real wx would then be filtered thru a program like AS2012 with that capability then voila, you would have real "online" overcasts when you fly over/under/through them without any need to pause for manual input.
Good. I hope AS people will take it into consideration and make many people happy on Earth.

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sorry for post in old topic but any knows about implementation minimum visibility in overcast clouds by any real weather program?

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