Firstly I freely admit my n00bness and i beg some kind Flight Sim veteran soul will take pity on me, with what is undoubtedly a wearisome and oft-tread upon request for help.
I have trouble with my Saitek throttle in FSX.. even when I try to physically match the throttle's position with where autopilot will have it (flying CLS A310 or 737), when I take it off AP my throttle is very difficult to control and I more or less have to guess where to put it to achieve the desire effect.. i.e. the lever's position on the hardware has no corresponence to what my engines are doing in game.. generally thrust goes up exponentially and I will have to artificially raise the physical lever to full throttle just so i can get room for the motion to pull back and hope that the game "catches" it on the downswing. I hope that makes sense.
Well naturally I did what any sensible 21st century gamer would do and I googled my problem reading endless threads on vaguely similar topics from throughout the past 5 years and that is what brought me to the mysterious and awe inspiringly complex piece of software that is FSUIPC. I bought the thing, hoping it would be the silver bullet to my throttle troubles. Only problem is, even after reading the manual (and several google-derived how-to threads) I still don't really have a good idea of how to use FSUIPC to achieve my desired effect in game. I tried to calibrate my throttle in the program, and I deleted the joystick assignment for throttle axis that was loaded into the FSX settings, but now the game does not respond at all when I pull my Saitek lever. Basically, I am just asking for some help here.. hoping that maybe some one out there has gone through this same situation and will be able to explain the steps I need to take in laymans term so that I can land an airplane without having a dramatic movie-like sequence leading to me taxiing off the hammerhead at 50 knots everytime i land.. as fun as that is.