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riese3

Tinmouse fde

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Dear Community,

 

my name is Richard and i am new to this community, although i have been a silent reader in this forum for many years  :mellow:

To be short, i made some minor improvements for the Tinmouse fde which i would like to share with others.

But see by yourself : http://www.file-upload.net/download-9224610/Tinmouse-FDE-mod.zip.html

 

many greetings

 

Richard

 

P.S.: excuse me for may bad english

 

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Thanks. Richard. One question: what improvements did you do? Fuel consumption? Cruise pitch? Pitch at approach? Less twitchy handling?


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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Hello Miguel,

 

yes, i made some changes to improve controllability. 

 

regards

Richard

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