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Squishy

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About Squishy

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  1. Keep telling yourself that. This is FSX 2.0
  2. A VAS improvement is worth the price of an entire game incl development?
  3. Water still looks worse than in FSX + REX....
  4. Haha, $60/$200 for some bug fixes and a couple of new features. You guys must really dependent or ultra rich if you will pay that kind of money for a P3D 2.6.
  5. Because it's a P3D issue. I've played many many hours of GTAV and it works fine in 8.1... but when I use it on P3D sometimes it disconnects.
  6. I have this too. Apparently this is a windows 8.1 problem with P3D. At least, in other games it doens't happen for me. I found no way to fix it, not even FSUIPC would see my controller while it shows in windows are detected. Had to land using keyboard/mouse :mellow:
  7. 2700k @ 4.8 ghz and Titan Black equals ageing system? What is this still april 1st? That system would run AA games at 1440p for a very long time. And they say P3D improves is more suited to new hardware :'). Given the graphics it displays you should get 200fps.
  8. I get +15 fps when I remove FPS limit regardless of OPTIMIZE_PARTS
  9. It says you need to reinstall when the addons have edited the files.
  10. This is why I'm unsure about the future of P3D... It's been some years now and several version of P3D. Yes, some nice effects have been added like reflections and shadows... but in the end, the underlying program is still the same. It's still doesn't work out of the box. You still end up fiddling with ini files..trying combinations of parameters, FFTF, affinitymask blabla. Still occasional error, conflict, bug, crash. Still graphics problems, spinning clouds or other glitches. Still fighting for every FPS even with high-end 6/8 cores and GTX 980 GPU's which can run every AAA title almost at at 1440p maxed out. And for what? Water still looks better in FSX with REX than in P3D with REX. With steam edition, they are probably just as stable. Doesn't require you to pay twice for the same addon. This flightsim needs a completely new engine, supporting DirectX 12 or Vulcan. Being CPU and drawcall bound, DX12 or vulcan are the ultimate solution for this genre. But perhaps P3D can pull it off........
  11. Just tested on my i5 4570 with AMD R9 280X. NGX VC cockpit: Optimize parts=0 --- > 22fps Optimize parts=1 ---> 27fps 23% increase. With the numbers shown in this topic I don't understand how this hasn't been #1 priority for LM. Just imagine how P3D could benefit from DirectX 12, Mantle or Vulcan. Simple draw call change and +25% FPS? In a simulator like P3D that's going from unplayable to playable.
  12. They have 2 huge sales every year but probably somewhere in the spring they'll do a smaller one. Look at the graph at the bottom here you can see the prices for yourself: https://www.steamprices.com/us/app/314160/microsoft-flight-simulator-x-steam-edition
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