Hitchhiker79
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That was it! Oops! Thanks!
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I can't seem to get the Darkstar to take off in the DLC mission even with trim up maxed out. Anyone else having the same issue?
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Since the first update of the Fenix A320, I have noticed that the aircraft wants to veer right after landing. This doesn't happen at touchdown, but once I start taxiing. Has anyone else experienced this? It doesn't seem to be a controller issue. I have NWS assigned to the twist axis on my joystick and don't use the rudders with the pedal disconnect function to steer the nosewheel.
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POI Scenery Rendering/Pop-In Major Issue
Hitchhiker79 replied to MarcG's topic in Microsoft Flight Simulator (2020)
Yes I've experienced this with Mount Rushmore. I hope it gets fixed. -
Thanks for the heads up. I gave this a shot and it seems to work as advertised. I am happy with the purchase.
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On my (not so up to date) system, setting the slider on the lowest setting resolved my blurries issue. I guess your mileage will vary. I would suggest testing with a light-on-resources aircraft in an area which you find is prone to blurries, while keeping all other variables (other than the tessellation slider) equal. I would also suggest setting it at the lowest setting first to see if there is any appreciable change.
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Did you try reducing the tessellation slider?
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Visual artifact (banding in the sky) in v2.4 and v2.5
Hitchhiker79 replied to Hitchhiker79's topic in The Prepar3d Forum
Hey Ryan, Switching HDR on seems to alleviate the problem, particularly when used with the settings suggested in: http://forum.avsim.net/topic/465890-p3d-hdr-brightness-mod-bright-daytime-and-dark-night/ I never really liked the default HDR settings, but these settings make it useable. -
Visual artifact (banding in the sky) in v2.4 and v2.5
Hitchhiker79 replied to Hitchhiker79's topic in The Prepar3d Forum
Hi Ryan, I have a GTX 660Ti. I've never had this problem until P3D v2.4. It too suspect that it's a card setting/driver related issue. I'll flag it to LM, should a solution not be forthcoming. At least I know it's been observed by others with different hardware/settings. -
I've been experiencing an issue, specifically a visual artifact in the sky (banding) as per the screenshots below. I've started observing this since v2.4 (no issues in v2.3 and earlier versions). The artifact tend to be more pronounced than what is depicted in the screenshots. The resolution is set to 1920x1080x32 in both Windows and P3Dv2. Any help to resolve this would be greatly appreciated. I should add that this happens with both default sky textures or with REX4 textures, but I'm convinced the problem isn't related to the textures.