NZ255
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"World Update 16: Caribbean is ON"...
NZ255 replied to iliasr's topic in Microsoft Flight Simulator (2020)
Right, but I haven’t looked for myself. I was more talking to the people saying there’s no water masking anymore. -
"World Update 16: Caribbean is ON"...
NZ255 replied to iliasr's topic in Microsoft Flight Simulator (2020)
They do acknowledge here the water masking isn't good (nothing at all?) in the upper Caribbean. I assume there’s water masking in the lower parts? -
"World Update 16: Caribbean is ON"...
NZ255 replied to iliasr's topic in Microsoft Flight Simulator (2020)
I heard they’re sold out. -
Why would WT be looking at the horizon discord? How is the horizon mod a problem for WT?
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Meanwhile... on LR's Magic Land...
NZ255 replied to jcomm's topic in The X-Plane General Discussions Forum
Imagine if he got told you don’t move the throttles in normal operations haha -
November 29th 2023 - Developer Stream
NZ255 replied to Tuskin38's topic in Microsoft Flight Simulator (2020)
Thanks for the tip, I didn’t know I could block you edit: actually I’m struggling to figure out how, would you mind posting instructions? -
It started as one, Satco. There was some disagreement, and they split. You can find details if you include “satco” in your Google searches.
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Can’t find any details about it other than this video. Not my cup of tea but interesting to see them make a stand-alone game.
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Ground physics - weird behavior
NZ255 replied to flying_carpet's topic in Microsoft Flight Simulator (2020)
Yep that looks like a bug. Workaround would be to not fly in those conditions 😄 But hopefully the ground improvement fixes come one day. -
Is msfs premium deluxe worth it?
NZ255 replied to Hyper14's topic in Microsoft Flight Simulator (2020)
Soft body simulation, New propeller simulation. But looks like you answered it in the next post. -
Potential improvements for sky colors
NZ255 replied to Biology's topic in Microsoft Flight Simulator (2020)
It looks a little orange, I’m thinking it’s still default? If you enable the toggle feature in the ini file, then you can toggle it on/off live in sim with the insert key. Or Control+Insert if you’ve downloaded it recently. -
Flytampa Amsterdam imminent
NZ255 replied to hollow1slo's topic in Microsoft Flight Simulator (2020)
Nah, 3rd party devs won’t have to worry about stuff like that. That’s all on Asobo to currently interpret the polygons, materials and displays. Which already works in the DX12 beta. You may be thinking of when XPlane went from opengl to vulkin. That was because (as far as I recall) they allowed 3rd party devs to “draw” directly to the screen with opengl code. Not a problem for MSFS as devs never had that level of control. -
Friendly request for aircraft developers please
NZ255 replied to David B's topic in Microsoft Flight Simulator (2020)
Interesting, the sdk mentions to design the texture so that it does not dazzle the pilot. https://docs.flightsimulator.com/html/mergedProjects/How_To_Make_An_Aircraft/Contents/Modelling/Airframe/Texturing/Propellers_And_Turbines.htm