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Ident

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  1. Personally, I'm just waiting for the Black Square Dukes which is being held up by SU15. I'll take any new improvements to the sim but there is nothing from the coming update that I am looking forward to except for its release.
  2. I dont land full flaps unless its a short field in the Comanche for the float reasons. I've had a few good hours in both a low and high wing in real life and do notice the low wing Cherokee floats way more than the C172 but I feel like the A2A Comanche floats a bit too much. That could be the case in real life, maybe one day I'll get to fly one and see 1st hand. However, until then, I just dont land full flaps, on two notches out, not three.
  3. 100% agree. I would love a system rich bush plane. However, there is nothing out there so I'll just be that multi-millionaire that I am in OnAir of which buying a few Dukes is chump change to me. If Musk can buy a car just to fly it into space for his own personal likes, I can fly a Duke T-prop into the Idaho backcountry to do a little flying fishing and think nothing of it ...virtual that is.
  4. Found this on YouTube. Was highly impressed with this video. Worth a look if you havent seen it. Not sure what 3D graphics tools was used to make this video but seem like we could use him in addon plane making area.
  5. Its hard logic that you offer and I am being completely respectful to you. I hear you but also you speak of others having issue and not you in a slight manner that you are taking the position favoringa policing for others over your own experience. Have you ever looked at it from the viewpoint (with knowing that the tablet is optional to enjoy the plane from engine start to engine shutdown) that for young people, new pilots, or those who arent familiar with Tprops or Pistion engines that it could be used as a learning tool? I dont think any of us were born with this knowledge so at some point we all had to learn these things. So whats the difference is watching a video on YouTube of how a planes engine works compared to having a more hands on way to learn for those student pilot types?
  6. Where were you when MS introduced progressive taxis that would put arrows on the ground for those without perhaps access to airport charts? Boxes in the sky to learn how to fly an ILS approach? When in spot view with all the vital flight info for speed, alt etc shows as an overlay? That places markers in the sky for checkpoints? That labels AI planes? Do you sim using all these features and find those unrealistic and aracade assistance like or do you not use them even though they are available? Try to think of it as a tool that a Mech, not the pilot, would use or have. I know most mechanics have tools that they can hook planes and cars up to diagnosis system and would even give visuals on said equipment. I find this much more realistic then what we had prior...lack of systems, lack of systems that are circuit breaker protected, what systems that were available to fail were based on random/unrealistic factors and repairs were to be fixed by just going to a failures list from the taskbar dropdown menu and searching to see what had failed.
  7. BS is knocking out of the park. They are actually modeling the full plane, not just surface controls with an air file attached.
  8. FSPassengers use to offer random failure which I really enjoyed because you never knew what and or when a failure would happen. I particularly enjoyed when I would get an electrical failure as it would show by all the electronics would flicker on and off and be mostly off from that point on. This happened to me in the PMDG JS41 in IFR from Eagle to Denver on PilotEdge and I diverted with ATC help and landed even in IFR with limited avionics. I thought their failure model was really good but it was one size fits all and not for any particular plane. When A2A started releasing planes and then later I started using REP by Sim Coders in XP that offered wear and tear, I welcomed the airplane specific failure and that it wasnt necessarily just random. However, I feel like BS got it right or best with taking each system, putting them through a Circuit Breaker then giving each item a life age based off of real data within reason and also added a slider ratio for a multiplier and the ability to change the hours or create a failure time window. I feel like that should be the standard for all good Payware addons in how best to create wear, tear and failures. For a long time I had a feeling that it was unfortunate to have knowledge of what to do to avoid unnecessary wear or misuse of the plane only in the back of my mind knowing it didnt matter because it wasnt featured and thus wouldnt fail or break. It makes for bad habits that could care over to a casual real life pilot or flight. So yeah, I feel Black Square has really outshined in this release.
  9. So in the startup video at around the 8:30 mark when the prop is feathered inflight theres a demonstration that a feather prop wont start due to the pitch of the blade. However, both the throttle and mixture are both still closed when the narrator attempts to turn over the engine. I'm not doubting that BS hasnt modeled this well but it seems it would of been more of a true demo had the mixture of been set to high and at least the throttle cracked.
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