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P3D Viewgroup setup allows you to choose cylindrical or spherical projection instead of flat. This seems relevant, although I never got beyond the basics of Viewgroups.
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It's been said already, but your only option if you want to use a single view with such an extreme aspect ratio is to zoom in. Because of the way the view is projected you will always have distortion far from the centre, and since your monitor is pretty much exactly the same resolution as an old-fashioned 3-screen display (5:4 x 3) you will have all the same problems as FSX users with a TripleHead2Go or nvidia Surround setup. I'm not up to date with all these tweaks and post-processing filters people are citing, but out of the box you only have two real options. First, zoom in until the gauges are about life-size. This will reduce distortion at the extremes but obviously it will reduce the vertical field of view as well, so you will have quite a restricted view. You can sit further back in your virtual cockpit, but this is unrealistic and limited by the seats. Using a TrackIR with this setup is the most effective option. Or second, use the MSFS multi-view to create two or three (or more) windows and arrange them side by side. This will reduce the distortion, but there will be a performance overhead and you will probably not get the views to line up exactly. (The third option is to buy a 16:9 screen to replace the ultrawide one.)
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In the UK at least, the CC company is jointly liable and you can hold them accountable by law, with no time limit, under section 75 of the Consumer Credit Act 1974. (This is a separate protection to the 120-day chargeback.) Just Google ‘section 75 refund’ or go to one of the consumer advice web sites for advice. Not sure if there’s any equivalent in Canada 😐
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Golden Age Simulations Releases the Boeing Stearman
MarkDH replied to guibru's topic in Microsoft Flight Simulator (2020)
You could always click the ‘or pay with a credit or debit card’ option 😬 -
The Yoko is by far the best yoke I have ever owned*. Assessing purely as a two-axis controller, there are few other products to touch it. It scores over the cheap yokes (and the not-so-cheap Brunner NG) with a much longer travel, but the smoothness and weighty feel also amount to a massive improvement. My only real criticism is the standard clamp isn't really adequate, so you need to screw it down or buy the big clamp (which is expensive!) You can watch my Yoko reviews below. If you can spring for the Yoko+ it has updated sensors, and if you have money to burn the experimental (currently limited edition) Yoko Neo has more roll travel and a leather grip! People have compared the Yoko with the Fulcrum, although there were some build criticisms of the Fulcrums (I have not tried one) and they are currently back-ordered. I would not count the Brunner FFB yokes as competitors, they are a fundamentally different thing. (*Saitek Pro Flight, Saitek Pro Flight Cessna, CH Eclipse, Elite, Iris Dragonfly, Honeycomb Alpha.)
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More realistic in what way?
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I concur, for any given zoom factor the (virtual) vertical FoV is constant regardless of the aspect ratio of the monitor. (This is how FSX and P3D behave when the 'WideViewAspect' parameter is set to True in either of those applications.) I talk about that in this video:
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Maybe helpful to re-share this. (Since making this I saw a link to someone's custom scenery that you can use instead of Edwards AFB!)
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Track IR 5 vs Tobii Eye Tracker 5 - Anyone tried both?
MarkDH replied to Sethos's topic in Microsoft Flight Simulator (2020)
Yes, because it's way less configurable! -
MSFS -- Multi Monitor Support Timing?
MarkDH replied to aatd's topic in Microsoft Flight Simulator (2020)
I see, I will have to try that. I remember that P3D and X-Plane have X/Y/Z offsets in the setup as well as rotations, so maybe this is what's needed. -
MSFS -- Multi Monitor Support Timing?
MarkDH replied to aatd's topic in Microsoft Flight Simulator (2020)
I don't know what you mean by 'the focus of the sim'. Maybe I just don't understand what you are trying to achieve. -
MSFS -- Multi Monitor Support Timing?
MarkDH replied to aatd's topic in Microsoft Flight Simulator (2020)
You can certainly set the monitor angles independently. But if what you're trying to do is move the eyepoint left or right I don't think you need different angles, surely you just need to move the eyepoint? -
MSFS -- Multi Monitor Support Timing?
MarkDH replied to aatd's topic in Microsoft Flight Simulator (2020)
I wonder what you mean by 'properly'? The multi-screen support works fine right now, with a few constraints if you want to mix screens of different sizes. Have a look at this video. -
It didn't mention airliners.
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Good grief 😐